EDUCATION:
Full Sail University (2018-2020)
• Bachelor's in "Computer Animation"
STRONGEST SKILLS:
• 3D Modeling (Autodesk Maya, Blender & ZBrush)
- Item/Props
- Environment
- Characters
• Animation
• Character Rigging
• Concept Art
• Video Editing (After Effects)
• Texturing (Substance Painter) & Lighting
• Rendering
WORK EXPERIENCE:
SRG Studios (Independent Game Studio)
RESPONSIBILITIES IN COMPANY:
• Items/Props
• Character modeling
• Environment Artist
• Character Rigging
• Ad Campaign Videos
• Animation
I was tasked with modeling, rigging, animating, texturing different types of objects, characters & environments. I worked closely with my Art Director (William Nunez), other artists & developers to deliver professional and performant game art.